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AIT auf der QoMEX 2019
Zabrovskiy, C. Timmerer: Tile-based Streaming of 8K Omnidirectional Video: Subjective and Objective QoE Evaluation; als Vortrag angenommen für: 11th International Conference on Quality of Multimedia Experience
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User experience supports energy-conscious purchasing decisions
the AIT was commissioned by Fonda to evaluate the online efficiency check of the "Label2020" with regard to the perceived user experience. The aim of the evaluation was to analyse user experience (UX)
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Mobile assistant for individual and cross-transport mobility
t was developed in the research project in conjunction with a traffic simulation. Based on the evaluation and assessment of the usage experiences of test persons with the MobyQuick prototype, design guidelines [...] were derived. The design guide describes in a comprehensible way how the findings from the usage evaluation were implemented. It also contains all the design and design research methods relevant to the project
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Time-slot management made easy
advance. The design concept and thus also the implementation of the persuasive strategies were evaluated by experts, again representatives from the aforementioned fields, and found to be very practical
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CHI Play 2020
hiplay.acm.org/2020/masterclass/) Full Paper - Multivariate Visualization of Game Metrics: An Evaluation of Hexbin Maps Work in Progress - Be a Buddy not a Bully - Two Educational Games to Help Prevent
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Civil courage, cybersecurity and disaster management
presented jointly with the Joanneum Research Forschungsgesellschaft mbH, the technology is being evaluated and further developed considering and including the feedback of first responders. Further partners
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Motivation in sports through robot-assisted coaching
to cover distances more often on foot or by bicycle instead of by car. The RobPerMot project is evaluating how such persuasion strategies can be usefully applied in the field of sport and coaching in order
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Manfred Tscheligi receives the prestigious IFIP TC13 Pioneer Award
theoretical, technical, commercial or professional aspects of analysis, design, construction, evaluation and use of interactive systems. Manfred Tscheligi investigates various aspects of the interaction
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AIT at CHI Play 2020
https://chiplay.acm.org/2020/masterclass/ Full Paper - Multivariate Visualization of Game Metrics: An Evaluation of Hexbin Maps: https://dl.acm.org/doi/10.1145/3410404.3414233 Work in Progress - Be a Buddy not
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Digital Accessibility
Experience of the AIT Austrian Institute of Technology has extensive expertise in accessibility evaluation, the creation of accessible documents and trainings in accessibility and offers various services
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Police requirements in the corona crisis
Federal Ministry of the Interior (BMI) was also included. The AIT is also working on the qualitative evaluation of the study and, together with the BMI Security Academy, is supporting it with scientific publications
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Optimization of photovoltaic self-absorption by using block chain
which displays the complex data of the block chain in simple graphs. P2PQ recently entered the evaluation phase and is currently being used by the residents of "Viertel Zwei". Residents who have "Wien
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Raimund Schatz wins Best Paper Award at the QoMEX 2020
perceived quality can be accurately evaluated. In this paper, we present the results of an extensive objective and subjective quality of experience (QoE) evaluation of volumetric 6DoF streaming. We use [...] De Turck (Ghent University) he was awarded for the paper entitled "Objective and Subjective QoE Evaluation for Adaptive Point Cloud Streaming". Their paper deals with the comparison and further development [...] M. Torres Vega, C. Timmerer, A. C. Begen, F. De Turck, R. Schatz: "Objective and Subjective QoE Evaluation for Adaptive Point Cloud Streaming"; Vortrag: 12th International Conference on Quality of Multimedia
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AutomotiveUI ’18 - Call for Papers
papers in different fields that are related to Devices & Interfaces, Automation & Instrumentation, Evaluation & Benchmarking and Driver Performance & Behavior. Interested persons get the chance to get an ACM
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Persuasive 2017: AIT Experts Present Study on Pokémon Go
(PT) is a vibrant interdisciplinary research field, focusing on the design, development and evaluation of interactive technologies aimed at changing people’s attitudes or behaviors through persuasion
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Innovative Solutions for the Production of the Future
variant diversity. In the course of the project, AIT experts will analyze the workers’ concerns and evaluate what kind of assistance is accepted. [Translate to English:]
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Markus Garschall Elected Member of the Management Board of AAL Austria
Markus Garschall focuses on the role of technology in enabling social innovation and the design and evaluation of novel user interaction concepts. He has participated in several national and European research
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Persuasive Technology 2018
Technology (PT) is a vibrant interdisciplinary research field, focusing on the design, development, and evaluation of interactive technologies aimed at changing people’s attitudes or behaviors through persuasion
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MobileHCI 2017
informal and collaborative format. The annual MobileHCI conferences cover the analysis, design, evaluation and application of human-computer interaction techniques and approaches for all mobile computing
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