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MED1stMR: Field tests start at the end of July
MED1stMR project, the new training system will be tested and evaluated in practice with users and trainers. Aims of the practical tests To evaluate the developed technology under realistic conditions (one-week
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User experience supports energy-conscious purchasing decisions
the AIT was commissioned by Fonda to evaluate the online efficiency check of the "Label2020" with regard to the perceived user experience. The aim of the evaluation was to analyse user experience (UX)
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Mobile assistant for individual and cross-transport mobility
t was developed in the research project in conjunction with a traffic simulation. Based on the evaluation and assessment of the usage experiences of test persons with the MobyQuick prototype, design guidelines [...] were derived. The design guide describes in a comprehensible way how the findings from the usage evaluation were implemented. It also contains all the design and design research methods relevant to the project
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Time-slot management made easy
advance. The design concept and thus also the implementation of the persuasive strategies were evaluated by experts, again representatives from the aforementioned fields, and found to be very practical
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CHI Play 2020
hiplay.acm.org/2020/masterclass/) Full Paper - Multivariate Visualization of Game Metrics: An Evaluation of Hexbin Maps Work in Progress - Be a Buddy not a Bully - Two Educational Games to Help Prevent
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Civil courage, cybersecurity and disaster management
presented jointly with the Joanneum Research Forschungsgesellschaft mbH, the technology is being evaluated and further developed considering and including the feedback of first responders. Further partners
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Motivation in sports through robot-assisted coaching
to cover distances more often on foot or by bicycle instead of by car. The RobPerMot project is evaluating how such persuasion strategies can be usefully applied in the field of sport and coaching in order
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Manfred Tscheligi receives the prestigious IFIP TC13 Pioneer Award
theoretical, technical, commercial or professional aspects of analysis, design, construction, evaluation and use of interactive systems. Manfred Tscheligi investigates various aspects of the interaction
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AIT at CHI Play 2020
https://chiplay.acm.org/2020/masterclass/ Full Paper - Multivariate Visualization of Game Metrics: An Evaluation of Hexbin Maps: https://dl.acm.org/doi/10.1145/3410404.3414233 Work in Progress - Be a Buddy not
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Digital Accessibility
Experience of the AIT Austrian Institute of Technology has extensive expertise in accessibility evaluation, the creation of accessible documents and trainings in accessibility and offers various services
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Police requirements in the corona crisis
Federal Ministry of the Interior (BMI) was also included. The AIT is also working on the qualitative evaluation of the study and, together with the BMI Security Academy, is supporting it with scientific publications
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How to test video games
Center for Technology Experience offer scientifically based evaluations in all project phases of game development: from the initial evaluation of the game idea and the comparison of potential game concepts [...] Experience is the central factor by which the success of a game is measured. Therefore an early evaluation of the game experience and the correct integration of players from the target group is essential [...] and at the University of Vienna (Faculty of Computer Science). Her focus is on the design and evaluation of user interfaces and interaction methods for games. Her work has been presented at national and
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Optimization of photovoltaic self-absorption by using block chain
which displays the complex data of the block chain in simple graphs. P2PQ recently entered the evaluation phase and is currently being used by the residents of "Viertel Zwei". Residents who have "Wien
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