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Simone Kriglstein auf der CHI Play mit einem Honourable Mention Award ausgezeichnet
navigate through virtual worlds can offer useful guidance for map and level design of video games. One way to handle large-scale movement data obtained within games is by modelling movement as a sequence of visited [...] concept, the visualization offers an aggregated view of movement patterns together with the possibility to view individual paths for detailed inspection. We report on a user study with six experts from the [...] successful in localizing problematic areas and that semantic trajectories can be a valuable addition to existing approaches for player movement analysis. Außerdem stellte sie zwei Poster mit Mitbeteiligung
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Wie kann Technologie für Fussballfans sinnvoll eingesetzt werden?
amüsant zu gestalten. Die Umfrage dauert in etwa eine Halbzeitpause: https://gensation.typeform.com/to/LXMtEI Wir bedanken uns recht herzlich für die Teilnahme! Zum Projekt: Im Rahmen eines Forschungsprojekts
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AIT gewinnt Best Paper Award auf internationaler Konferenz für Ambient Intelligence
persists for design based on an everyday home context and the social and emotional nature of the home. To address this, we identify specific leverage points and functionalities for energy-efficiency and smart [...] requirements, employing cultural probing, participatory design fiction and focus groups allowed us to progress from the home context “as-is” towards a blending of requirements with technological solutions [...] that allow design for a heterogeneity of users and situations. Second, we derive specific design goals to highlight directions of smart home system design: design for control, low effort, integration, evolvability
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AIT Workshop @ AAL Forum 2019
Wednesday 25 September 16:00-17:30 Room: Nortvegia The decision whether to implement an AAL solution should ideally be based on scientifically validated evidence and proof of the effectiveness of AAL [...] benefits for the social and the health care system and economic profitability and cost-effectiveness have to be considered. The complexity of implementation decisions contrasts with the fact that so far only [...] evaluation results are hardly comparable since there is often no common understanding of the constructs to be measured. This results in the need for a mutual understanding regarding striven impacts for imp
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IDC Security Roadshow
Erkenntnisse und Interaktionen zu den wichtigsten Themen durch Keynotes, Podiumsdiskussionen und Peer-to-Peer-Networking. Mehr über die IDC Security Roadshow in Wien. AIT-Kontakt: Christina Hochleitner
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AIT auf der QoMEX 2019
Schatz und Sebastian Egger-Lampl vom AIT Center for Technology Experience sowie Manfred Tscheligi, Head of Center for Technology Experience waren im Organizing Committee tätig. Des Weiteren wurden gleich [...] QoMEX 2019 zugelassen: Full Papers: A. Sackl, R. Schatz, S. Suette, M. Tscheligi: From Low Vision to High Quality: Video QoE Enhancement for Visually Impaired Users; als Vortrag angenommen für: 11th
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User Akzeptanz von Blockchain stärken
sogar bevorzugen. Ergänzend wurde mit Wien Energie und dem Start-up Riddle&-Code das Projekt „Peer-to-Peer im Quartier“ gestartet, das Optionen untersucht, wie BenutzerInnen via Blockchain-TechnologieEnergie
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NVIDIA Inception & AIT Meetup
educational event, where Inception members have a chance to 1) learn about the latest news from NVIDIA and NVIDIA Inception; 2) present their projects to a community of peers, 3) network with other program
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ECSCW 2019
ECSCW conferences are single-track conferences that contribute to developing an interdisciplinary ECSCW community. The conference format aims to facilitate critical discussion across disciplinary and national
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QoMEX 2019
The primary goal of the conference is to bring together leading professionals and scientists in multimedia quality and user experience from around the world. QoMEX is a conference taking place annually
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AAL Forum 2018
largest European events of its kind. The forum provides an excellent opportunity to network within the AAL community and to discuss issues around AAL within workshops, keynote presentations and a large [...] participants, who will be able to find out the latest AAL products and services from exhibitors, 24 workshops and various keynote speakers. The event offers an excellent opportunity to network and gives participants [...] participants a great platform to exchange experiences and ideas. Interested investors can use the opportunity to find products and services with market potential. Website AAL Forum AIT-Kontakt: Markus Garschall
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AIT experts awarded for “Best IxD&A paper of the year 2016”
improvement to be able to foretell the experience with a real game. The Interaction Design and Architecture(s) Journal (IxD&A) understands itself as an interdisciplinary arena and “think tank” to present top [...] IxD&A paper of the year 2016”. Personalization of systems to the personal needs and preferences of users is generally regarded as good means to improve user experience of individuals – however, empirical
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TEDxVienna Adventure at the Technology Experience Lab: The Type to Prototype
critical making challenge”, in which they had to build a simple prototype for a system to measure and share one’s emotions. The goal of prototyping is not necessarily to end up with a perfect model. The process [...] Center for Technology Experience hosted the TEDxVienna event The Type to Prototype. In a workshop, the attendees learned what it means to make a prototype and got hands-on experience. In groups of four, they [...] process of making is in itself valuable and can be used to learn – this is referred to as critical making. By deliberately leaving the exact design purpose and approaches open, questions arise automatically
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AIT Carries Out User Requirements Survey
the system might be able to do. In both sites, protecting the environment and reducing monthly energy costs were valued highest. With respect to flexibility for shifting loads to off-peak times when energy [...] respect to user requirements, it is critical that the benefits of DR systems are communicated clearly and effectively. However, these benefits do not necessarily have to be financial; a contribution to env [...] a user requirements survey to identify and understand user and site requirements for demand response. This initial stage of research will inform the creation of interfaces to control energy at home later
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Markus Garschall Elected Member of the Management Board of AAL Austria
focus on other thematic areas. In his new role, Markus will seek to further develop the successful partnership with AAL Austria and to strengthen the cooperation with the Austrian AAL community. Further [...] technology providers, research organisations, care institutions and other relevant stakeholders in order to stimulate interdisciplinary cooperation for the development and deployment of assistive technologies [...] interaction concepts. He has participated in several national and European research projects related to the topic of active and healthy ageing, coordinating the projects vAssist (2011-2015) and SUCCESS
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The Digital Enterprise 2017 – Keynote from Manfred Tscheligi
On 3 May 2017 Manfred Tscheligi, Head of Center for Technology Experience, was keynote speaker at the “Digital Enterprise”-conference, which took place on 3 and 4 May at the Novomatic Forum Vienna. As [...] Manfred Tscheligi proposed that every company should appoint a “CXO” (Chief Experience Officer), in order to meet future needs for optimized application and service designs, enhanced user experience, hence satisfied
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Successful End of the b-Part Project
enabled citizens to propose own ideas and voice concerns related to urban planning and urban life by posting geo-referenced contributions. City officials responded and gave feedback to citizens input but [...] Urban Europe programme. The aim was to explore the requirements, opportunities, and impacts of implementing pervasive citizen participation concepts in urban governance. To do so, the highly interdisciplinary [...] but also received relevant insights to current plans themselves. At the end of the Living Lab we counted 780 registered users, 193 posted contributions, 256 comments and 15 missions. The rich data set gathered
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Persuasive 2017: AIT Experts Present Study on Pokémon Go
deception. The 12th international conference on Persuasive Technology took place in Amsterdam from 3 to 6 April, with a strong focus on the personalization of Persuasive Technologies towards differences
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Trend-Studie zum Einsatz von Spielen in Unternehmen
iPad Mini2 gewinnen. Zur Umfrage: Deutsch: https://simpliflow.typeform.com/to/Gq6Y8z Englisch: https://simpliflow.typeform.com/to/Kukr4t
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QoMEX 2018
The primary goal of the conference is to bring together leading professionals and scientists in multimedia quality and user experience from around the world. QoMEX is a conference taking place annually